Floresta Mel e Própolis
Essa imagem foi criada para uma loja de mel, própolis e produtos naturais. A arte final ficou mais o menos do tamanho de 3×2 metros. Como o slogan da empresa é: Excelente por natureza, tentei de integrar os produtos na natureza da sua natural origem, como se fizessem parte dela. Todo foi modelado e renderizado […]
Robot Arm
I did this little modeling practice today. The intention of modeling the robotic arm was to do some animation with it. The skinning of the model is not finished yet, and I probably will add some more details to the model. Apart from that I’m happy with the new wire shader I got from Blendswap. It […]
The Bee
This stylized bee is a 3d avatar for a honey company here in Brazil/São Paulo. It was all modeled, rigged and rendered in Blender. The head was sculpted in Zbrush. Here the steps from idea to finish. Hope you like it.
Bearing 3d render
I’ve been trying out something more technical, and I found this tutorial about precision modeling with Blender. It has been written for Blender 2.49, but if you have a basic knowledge with the newer versions of Blender, it will be no problem to adapt. It is very well written and one of the best tutorials […]
3d Packshot – Propolis capsules
Packshot for a magazine advertisement. All done in 3d. Vignetting added in Photoshop.
3d Propolis Packshot
A Product-shot for a magazine advertising. Done in Blender 3d. Compositing in Photoshop.
Positions
The two boxers are rigged now, so I did some animation tests. Works quite good so far. Some textures still need some refinement, but as most of it will not be visible in the final renders, I won’t be spending too much time on detailing. Those figures are not the high- but medium resolution meshes. […]